The Horns of Ruin

The Horns of Ruin

Book - 2010
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Akers (Heart of Veridon) creates a complex steampunk world in which rival brothers Morgan, Alexander, and Amon are revered as gods. The last of Morgan's Paladins, Eva Forge, is tasked with providing security for Barnabas, the Fratriarch of the Cult of Morgan, just as a plot is set in motion--ostensibly by the remnants of the Cult of Amon--to destroy the Morganites. As she travels from the monorails above the city of Ash to the hidden underground lairs of the remaining Amonites, Forge is forced to face her preconceptions and question her training and her understanding of the world in which she lives. Ash is a vibrant city, and the cults of the three brothers have a relationship as ambivalent and complicated as the relationship among any actual siblings--Publisher's Weekly
Publisher: Amherst, NY : Pyr, 2010
ISBN: 9781616142469
Branch Call Number: SF Akers, T 2010
Characteristics: 269 pages ; 23 cm


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Aug 14, 2012

This book feels like a text-based video game. The plot is linear and as the combatants go into battle they invoke their powers. There are minor battles that culminate in "boss" battles with some plot in between. I had this feeling that I should be levelling up the more I read =)
The characters are what you would imagine, the hero, the scholar etc. but the writing is clear and straight-forward so it is an easy and mildly entertaining read.


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Aug 14, 2012

WomanOfMystery thinks this title is suitable for 13 years and over


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